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Klondike Turn 3

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Awards for Klondike Turn 3

  • Quick hands Win a game of Klondike in under three minutes. Needs: under three minutes Locked
  • No take-backs Win a solitaire deal without using undo. Needs: no undo Locked

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About Klondike Turn 3

Updated 21 Sept 2026

Three cards a draw. The version the purists play.

Turn 3 is the version solitaire was originally scored on, and the one that makes the game a puzzle rather than a shuffle.

Two thirds of the stock is unreachable on any pass. What you can do about that — by choosing which waste card to play, and when — is the entire game.

Everything on the turn-1 page is here too: the same green felt by default, the same six alternative surfaces behind the settings button, and the same card-size control, so if you play turn 3 with large cards on a laptop the setting follows you to the other variants.

Also searched for as

  • klondike 3 card
  • solitaire 3 card draw
  • vegas solitaire
  • solitaire turn three
  • solitaire draw three

Whichever name you know it by, it is the same game: it runs in this browser, with no download and no sign-up.

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Tell us and we will check it against the published rules.

How to play Klondike Turn 3

6 steps
  1. Build the four foundations The piles the game is won on. Clear every card to them and the deal is finished. up from Ace to King, each in a single suit.
  2. Build the tableau columns The columns you work in. Cards are stacked and rearranged here before they go anywhere final. down in alternating colours — a black nine goes on a red ten.
  3. Only a King may be moved into an empty column.
  4. The stock The undealt pile. Turn a card from it when nothing on the table will move. deals three cards at a time and only the top one is playable. Playing it exposes the card beneath.
  5. The stock recycles as often as you like, so the three-card groups come round again in the same order.
  6. Deals is set to Winnable to start with, so every new game is one a solver has already finished; switch it to Any deal for the raw shuffle. The Daily is never filtered — it is the same deal for everyone, winnable or not.

Strategy that actually helps

5 tips
  • Count the stock before you commit. Cards arrive in groups of three in a fixed order, so the card you need may be two passes away — and knowing that changes which tableau move you make now.
  • Playing a card from the waste The face-up pile beside the stock. Only its top card is in play. changes which cards surface on the next pass. That is the main lever you have over the stock, and using it deliberately is most of the skill in turn 3.
  • Be far more reluctant to empty a column than in turn 1. Without easy access to the stock, an empty column with no King in reach is dead space you cannot fill.
  • Prioritise the tableau over the foundations. Turn 3 punishes a stranded mid-rank card much harder, because you may not see its partner again for two full passes.
  • If you are stuck, exhaust the stock once and watch which cards never became available. That usually tells you which single tableau card is blocking the game.

Controls

Mouse, keyboard, touch

Mouse and keyboard

  • Click a card to select it, then click its destination.
  • Or drag it. Double-click sends a card straight to a foundation.
  • Click the stock to turn the next three.
  • Legal moves, in the settings beside the card size, rings every pile the lifted card can legally go to. The rings are on to start with; turn them off if you would rather find the moves yourself, and the choice is kept. Hint, on the toolbar, shows the one move it rates best.

Touch

  • Tap to select, tap again to place.
  • Double-tap to send a card to a foundation.
  • Tap the stock to turn three.
  • Legal moves, in the settings beside the card size, rings every legal destination while your finger is on a card. The rings are on to start with; turn them off if you would rather find the moves yourself, and the choice is kept. Hint, on the toolbar, shows the one move it rates best.

Questions

5 answered

What is the difference between turn 1 and turn 3?

Turn 1 deals a single card from the stock and almost every deal is winnable. Turn 3 deals three at a time and only the top card is playable, so most of the stock is out of reach on any given pass. It is the traditional scoring version and considerably harder.

What percentage of turn 3 games can be won?

Far fewer than turn 1. Nobody has published a solid figure for turn 3, so this page does not quote one; what is certain is that with only every third stock card reachable on a pass, many deals that turn 1 wins are lost here. Turn 3 is the harder game by construction, and there is no shame in dealing a new one.

Can I recycle the stock as many times as I like?

Yes, unlimited passes. Because the order never changes, each pass gives you the same three-card groups unless you have played a card from the waste in between — which is exactly how you shift which cards become available.

Is this free and does it work on a phone?

Yes to both. No download, no account, no payment. Tap a card and tap where it should go, or drag it with your finger.

Can I undo in turn 3?

Yes, as many moves back as you need. Undo also reverses a stock draw, which matters more here than in turn 1.