Mahjong Solitaire
Mouse and keyboard
- Click a free tile to pick it up, then click its match to take the pair.
- Click the picked-up tile again to put it back.
- Hint lights a pair you can take; Shuffle re-deals what is left; Undo takes back the last pair or shuffle.
Touch
- Tap a free tile, then tap its match. A tap that lands just beside a free tile still takes it, and a pinned tile shakes rather than doing nothing.
- Tap the magnifier to enlarge the board to 1.5× or 2×, then drag it to move around. Tap it again to go back to the full board.
- Tap Hint for a pair, Shuffle when nothing is takeable, Undo to go back a move.
This panel
- F full screen
- M sound on or off
- ? this list
- Esc close, or leave full screen
- The clock stops while the board is off screen
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Your record
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| Board | Played | Won | Drawn | Win rate | Best | Fastest | Best run |
|---|
Awards for Mahjong Solitaire
- Turtle tamer Clear the mahjong turtle without a shuffle. Needs: the turtle, no shuffle Locked
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About Mahjong Solitaire
144 tiles, one turtle, and a board that can always be cleared.
Mahjong solitaire is not the four-player gambling game; it is the patience game built from its tiles, and it lives or dies on one rule: a tile can only be taken when nothing is on top of it and one of its sides is open.
Most versions pour a shuffled set onto the turtle and hope. Ours is dealt backwards from a finished game, so every board you are given can be cleared — and every board you fail to clear, you failed to clear.
Also searched for as
- mahjong tiles
- mah jong
- mahjongg
- shanghai solitaire
- tile matching
Whichever name you know it by, it is the same game: it runs in this browser, with no download and no sign-up.
Think a rule is wrong?
Tell us and we will check it against the published rules.
How to play Mahjong Solitaire
- The board holds 144 tiles stacked in layers. Take them off two at a time by matching tiles of the same kind.
- A tile can only be taken when it is free: nothing lying on top of it, and no tile against its left or its right long edge. A tile with neighbours on both sides is pinned, however exposed it looks.
- Tap a free tile to pick it up, then tap its match to take the pair away. Tapping a pinned tile shakes it rather than doing nothing.
- Every tile matches its own kind only, with two exceptions: any flower matches any other flower, and any season matches any other season.
- Clear all 144 tiles to win. There is no losing position — if nothing is takeable, shuffle what is left or undo, and keep going.
Strategy that actually helps
- Take from the top and from the ends. A tile in the middle of a long row is pinned even when it is on the top layer, so the pairs that open the most board are the ones on the edges of the highest rows.
- Count before you take. If three of a kind are showing and one of them is buried under a tile you will need to lift later, take the pair that leaves the buried one reachable.
- Keep pairs in reserve. When two identical tiles are both free and neither blocks anything, they are a free move you can spend later — take the pair that is blocking something instead.
- Watch the long rows in the bottom layer. The turtle's base row is twelve tiles wide, and its middle ten can only be freed from the ends, so a pair you take there early is worth more than one from the top.
- Use the Matches counter as a warning, not a target. When it drops to one, look for the move that opens a new pair rather than the one that scores the fastest.
Controls
Mouse and keyboard
- Click a free tile to pick it up, then click its match to take the pair.
- Click the picked-up tile again to put it back.
- Hint lights a pair you can take; Shuffle re-deals what is left; Undo takes back the last pair or shuffle.
Touch
- Tap a free tile, then tap its match. A tap that lands just beside a free tile still takes it, and a pinned tile shakes rather than doing nothing.
- Tap the magnifier to enlarge the board to 1.5× or 2×, then drag it to move around. Tap it again to go back to the full board.
- Tap Hint for a pair, Shuffle when nothing is takeable, Undo to go back a move.




